• Stick Man source code

    From Fernando Toledo@4:902/26 to All on Tue Feb 6 23:14:36 2024
    hi all!

    Someone mentioned Stickman a while ago. What a good game!
    Does anyone have information about its author? I would like to obtain the source code to be able to change the set of keys (instead of the numeric keyboard)
    Saludo!

    --
    Ragnarok

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    https://bbs.docksud.com.ar
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  • From T.J. Mcmillen@1:129/305 to Fernando Toledo on Tue Feb 6 23:13:48 2024
    Someone mentioned Stickman a while ago. What a good game!

    Yes it is.

    Does anyone have information about its author? I would like to obtain the

    He's dead. His friend has the keymaker and gives out free keys. The source is lost. www.ipingthereforeiam.com I beleive is the website, email sysop@ipingthereforeiam.com and request a key.

    ... Eat the rich - the poor are tough and stringy.

    --- Renegade v1.35à/DOS
    * Origin: The Titantic BBS Telnet - ttb.rgbbs.info (1:129/305)
  • From Glenn Rossi@1:275/301 to Fernando Toledo on Wed Feb 14 20:48:52 2024
    On 2/6/2024 21:14, Fernando Toledo wrote:

    Bill Reamy wrote Stickman and recently passed away. Source code was
    lost years ago.

    Info re Stickman is available here:

    http://www.ipingthereforeiam.com/bbs/

    and

    http://www.ipingthereforeiam.com/bbs/stickman/

    Email me at sysop@ipingthereforeiam.com with your BBS name and address
    and I'll hook you up with the registered version.


    hi all!

    Someone mentioned Stickman a while ago. What a good game!
    Does anyone have information about its author? I would like to obtain the source code to be able to change the set of keys (instead of the numeric keyboard)
    Saludo!

    --
    Ragnarok

    Dock Sud BBS
    https://bbs.docksud.com.ar
    tw: @docksud
    fb: DockSudBBS
    --- SBBSecho 3.20-Linux
    * Origin: Dock Sud BBS - http://bbs.docksud.com.ar (4:902/26)
    --- SBBSecho 3.10-Win32
    * Origin: IPTIA 1:275/301 bbs2.ipingthereforeiam.com:2323 (1:275/301)
  • From Fernando Toledo@4:902/26 to Glenn Rossi on Sun Feb 18 02:08:38 2024
    El 14/2/24 a las 22:48, Glenn Rossi escribió:
    On 2/6/2024 21:14, Fernando Toledo wrote:

    Bill Reamy wrote Stickman and recently passed away. Source code was
    lost years ago.

    Info re Stickman is available here:

    http://www.ipingthereforeiam.com/bbs/

    and

    http://www.ipingthereforeiam.com/bbs/stickman/

    Email me at sysop@ipingthereforeiam.com with your BBS name and address
    and I'll hook you up with the registered version.


    thanks you for the info!

    I get a patch from akacastor guy that change the mapped keys! very cool
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  • From Glenn Rossi@1:275/301 to Fernando Toledo on Mon Feb 19 20:08:52 2024
    On 2/18/2024 00:08, Fernando Toledo wrote:
    I get a patch from akacastor guy that change the mapped keys! very cool

    Please, tell me more about this "patch".
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  • From Fernando Toledo@4:902/26 to Glenn Rossi on Sun Mar 24 21:37:02 2024
    El 19/2/24 a las 22:08, Glenn Rossi escribió:
    On 2/18/2024 00:08, Fernando Toledo wrote:
    I get a patch from akacastor guy that change the mapped keys! very cool

    Please, tell me more about this "patch".

    you can search and download p_stm111.zip from my bbs:

    Patch for StickMan ver 1.11
    ----------------------------
    2024-02-13 akacastor


    PATKEYS.BAT
    ===========

    This patch changes key mapping from the numpad to UIOJKL and shooting to ZX.

    I = up
    J = left
    L = right
    K = down
    U = jump left
    O = jump right

    Z = shoot left
    X = shoot right

    NOTE THAT THE NUMPAD CONTROLS WILL NO LONGER WORK
    NOR WILL THE , AND . (<>) KEYS WORK FOR SHOOTING.
    This patch changes the key mapping.

    Additionally, this patch changes the hotkey for Instructions on the main
    menu
    from 'I' to '?'. (due to conflict with the remapped 'up' key)


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  • From T.J. Mcmillen@1:129/305 to Fernando Toledo on Sun Mar 24 22:00:30 2024
    I = up
    J = left
    L = right
    K = down
    U = jump left
    O = jump right

    I still don't understand why anyone would want this unless they were using some keyboard without number keys?!?! It just so much easier to move the number keys to control movement. Then the other hand to shoot.

    ... The absence of alternatives clears the mind marvelously.

    --- Renegade v1.35à/DOS
    * Origin: The Titantic BBS Telnet - ttb.rgbbs.info (1:129/305)
  • From Dan Clough@1:135/115 to T.J. Mcmillen on Sun Mar 24 21:49:00 2024
    T.J. Mcmillen wrote to Fernando Toledo <=-

    I = up
    J = left
    L = right
    K = down
    U = jump left
    O = jump right

    I still don't understand why anyone would want this unless they
    were using some keyboard without number keys?!?! It just so
    much easier to move the number keys to control movement. Then
    the other hand to shoot.

    Such as....... a laptop keyboard, maybe? ;-)



    ... All the easy problems have been solved.
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  • From Glenn Rossi@1:275/301 to Fernando Toledo on Sun Mar 24 22:30:28 2024
    On 3/24/2024 20:37, Fernando Toledo wrote:
    El 19/2/24 a las 22:08, Glenn Rossi escribió:
    On 2/18/2024 00:08, Fernando Toledo wrote:
    I get a patch from akacastor guy that change the mapped keys! very cool

    Please, tell me more about this "patch".

    you can search and download p_stm111.zip from my bbs:


    I'm having trouble registering on your BBS due to language issues.

    Can you just email it to me at sysop@iptia.com?
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  • From Jas Hud@1:103/705 to Glenn Rossi on Mon Mar 25 02:01:14 2024
    To: Glenn Rossi
    Re: Re: Stick Man source code
    By: Glenn Rossi to Fernando Toledo on Sun Mar 24 2024 10:30 pm

    you can search and download p_stm111.zip from my bbs:


    I'm having trouble registering on your BBS due to language issues.


    si=yes
    no=no
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  • From Chris Gerlinsky@2:371/52 to Glenn Rossi on Mon Mar 25 11:42:20 2024
    you can search and download p_stm111.zip from my bbs:

    I'm having trouble registering on your BBS due to language issues.

    You can find P_STM111.ZIP in file area 4 "cracks" on Another Millennium BBS telnet another.tel port 23.

    StickMan, with the patch applied for the keys to be remapped to UIOJKL is also available to play in the Door Games menu of the BBS. (the full registered version - thank you, Glenn.)


    Chris/akacastor

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  • From Fernando Toledo@4:902/26 to T.J. Mcmillen on Tue Apr 2 12:08:10 2024
    El 24/3/24 a las 19:00, T.J. Mcmillen escribió:
    I = up
    J = left
    L = right
    K = down
    U = jump left
    O = jump right

    I still don't understand why anyone would want this unless they were using some keyboard without number keys?!?! It just so much easier to move the number keys to control movement. Then the other hand to shoot.

    my laptop don't have numeric keyboard.
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  • From Jas Hud@1:103/705 to Fernando Toledo on Tue Apr 2 16:52:12 2024
    To: Fernando Toledo
    Re: Re: Stick Man source code
    By: Fernando Toledo to T.J. Mcmillen on Tue Apr 02 2024 12:08 pm


    I still don't understand why anyone would want this unless they were using some keyboard without number keys?!?! It just so much easier to move the number keys to control movement. Then the other hand to shoot.

    my laptop don't have numeric keyboard.

    i'm pretty sure this is the most interest this crummy doorgame has ever generated.
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