Ray Sbaitso wrote to John Hiemenz <=-
I've started playing Breathedge. It's an interesting game. Have you
heard of it?
I have not. I briefly looked it up but was convinced to start playing
DayZ by/with some gaming friends I'd been playing Sniper Elite 4 with.
In my opinion, survival in DayZ makes survival in The Long Dark look pretty easy.
I listen to Jason Scott's podcast and I'm pretty sure he has talked
about DayZ on that. It sounds pretty intense. I haven't done any multiplayer online gaming in years. He mentioned that it could be
fairly buggy. Is it still under development?
It is under development, sort of. Not a lot of 'new' things I've seen, though in the last month I have seen new updates fixing bugs. There are also a lot of community mods for it, and it is usually those mods that highlight the game's quirks and bugs. If you play on the 'vanilla' server, it's not very buggy. If your character spawns in the woods and it's raining, or in an area infested with the 'infected' ( zombies by any other name ... ), well... then your character is likely to die very quickly. I do have one character that I play on a vailla server and finally spawned in an area without rain and some fruit trees, so a 'hack' I learned it to navigate the fruit trees, removing any rotten fruit and eating the good fruit. Without any fruit on the ground, new fruit will spawn. Then, if it is dark and cold, or starts to rain, I tend to hide in a building and leave the server for a few hours until the nighttime cycle has passed. That has kept me alive long enough where I finally found an axe and a knife, so now I can stay around at night, build a fire. Usually in the middle of the floor of an old building...
It's good to have a group of people you know to game with, there can be
so much hostility out there if you just have to wander into a random server or game that it takes all the fun out of it.
This is the main reason I avoided multi player games for so long unless I was playing with friends. Our group tries not to be like this, though we also try to retaliate against those that do. So far the score is 1-1 in that arena and we've been left alone since.
I was always interested in more multiplayer co-op, but there just isn't much of that out there. I guess it's difficult to find a way to put something like that together that would draw a big enough player base
to make it worthwhile.
Sniper Elite 4 does have that, and thats where I met the online gaming friends.
You can do cooerative maps with one other player, or survival against the enemy with up to 4 teammeates on the same side. The game difficulty level will dictate if there is 'friendly fire' or not, but there is also an option to vote-kick a player if they are being unruly and won't leave when asked.
I remember Leo Laporte talking about Minecraft once and him saying how unreal it would have sounded if Notch had gone to EA to try to pitch
the game. "It's going to be all pixelated and it's going to sell a million copies." You just hear the EA rep yelling "SECURITY!!!"
Ah.. Minecraft is another game I used to love playing. I love the creative ability the game offers, though my biggest issue is I'm not freelance creative.
I can follow plans and instructions though, and have built some castles with moats and towers, but only if someone else has designed them. If I build from my own plans, things tend to look like big pixelated squares.
Be well. Cheers.
John
... I don't trust trees, they just seem a bit shady.
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