https://gitlab.synchro.net/main/sbbs/-/commit/13294158eb749904d15cd6f8
Added Files:
xtrn/yumenikki/.gitignore README.md getdata.js install-xtrn.ini syncrpg.example.ini
Modified Files:
src/doors/syncrpg/README.md deploy.js src/doors/syncrpg/test/boot_yumenikki.sh
Log Message:
xtrn: rename the syncrpg install package to yumenikki
The install package was named after the door ENGINE (syncrpg, the EasyRPG backend) rather than the GAME it installs -- inconsistent with the other game-named packages (spacequest0, cascadequest, betrayedalliance, ...) and confusing, since "syncrpg" is also the binary and the source tree. The package's own internal code was already [prog:YUMENIKKI] with a yumenikki
save path and game target, so only the directory and its path references lagged.
git mv xtrn/syncrpg -> xtrn/yumenikki and update every package-path
reference (the install-xtrn.ini invocation lines, getdata.js, both
READMEs, the boot test, and deploy.js's xtrn-target field). The door
engine stays syncrpg throughout: the binary name, src/doors/syncrpg, the
cmd's `syncrpg%.`, and the door's syncrpg.ini/syncrpg.example.ini config
are unchanged -- only the game package directory is renamed.
The one remaining "xtrn/syncrpg" reference is in a dated, completed plan
doc under docs/superpowers/plans/, left as a historical snapshot.
Config/docs only; the door binary and engine are untouched.
Co-Authored-By: Claude Opus 4.8 (1M context) <
noreply@anthropic.com>
--- SBBSecho 3.37-Linux
* Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)