Same here. The Mammoth Cave system was the inspiration for "Colossal Ca
Adventure," the first interactive fiction computer game (1976). Develop
a PDP-10, the author used maps and recollections of his own Mammoth Cav
explorations to populate it, and the original version had no sorcery or
dragons or the like. It was an attempt to let people experience Mammoth
without having to actually go into it.
It was indeed text-based. I'm not sure what would need to be done to make it a door game, but the original was in FORTRAN and can be found on GitHub: https://github.com/Neko250/adventure
Too bad it is not COBOL or I might understand what it was doing. :)
Did they have COBOL for the PDP machines?
Going to move this to Classic Computers before we start something here we don't intend to! :D
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