• Re: Solitare implementation!

    From Daniel@3:770/3 to mewpo...@hotmail.com on Mon Sep 14 01:30:26 2020
    "mewpo...@hotmail.com" <mewpokemon@hotmail.com> writes:

    Heyas!

    I recently wrote a Solitare implementation for modern platforms
    because I thought I might play it on my tablet and so on and I hate
    ads.

    Anyway, I just had to do a C64 implementation, too!

    Et voila! I ported M3wP Solitare to GEOS on the C64!

    Its not complete yet, I have to make a proper icon and so on as well
    as implement auto solving and some nice end game effects but its
    playable now. Oh! The graphics are a WIP too. I'm getting help with
    those.

    I'm not sure if there are any other Solitare implementations for GEOS. It doesn't matter, I suppose...

    My implementation is open source and available on GitHub at https://github.com/M3wP/M3wPSolitare

    There is no documentation as yet, either. Sorry! I'll get there!


    Daniel.

    At some point, I will be recapping and restoring my C64 and will have
    GEOS and all that jazz working. This sounds exciting.
    --
    Daniel
    Visit me at: gopher://gcpp.world

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  • From Silver Dream !@3:770/3 to mewpo...@hotmail.com on Mon Sep 14 15:31:38 2020
    On 12/09/2020 17:00, mewpo...@hotmail.com wrote:
    Heyas!

    I recently wrote a Solitare implementation for modern platforms because I thought I might play it on my tablet and so on and I hate ads.

    Anyway, I just had to do a C64 implementation, too!

    +1!


    Et voila! I ported M3wP Solitare to GEOS on the C64!


    I especially like it being GEOS application.


    My implementation is open source and available on GitHub at https://github.com/M3wP/M3wPSolitare

    +1!

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  • From Andreas Kohlbach@3:770/3 to mewpo...@hotmail.com on Mon Sep 14 14:18:36 2020
    On Sat, 12 Sep 2020 08:00:35 -0700 (PDT), mewpo...@hotmail.com wrote:

    I recently wrote a Solitare implementation for modern platforms
    because I thought I might play it on my tablet and so on and I hate
    ads.

    Anyway, I just had to do a C64 implementation, too!

    Et voila! I ported M3wP Solitare to GEOS on the C64!

    Its not complete yet, I have to make a proper icon and so on as well
    as implement auto solving and some nice end game effects but its
    playable now. Oh! The graphics are a WIP too. I'm getting help with
    those.

    I'm not sure if there are any other Solitare implementations for GEOS. It doesn't matter, I suppose...

    My implementation is open source and available on GitHub at https://github.com/M3wP/M3wPSolitare

    There is no documentation as yet, either. Sorry! I'll get there!

    Was looking through my C64 library and found a "normal" version of
    Solitaire. I have no idea how to play Solitaire but once I get GEOS
    working on the C64 I'll have a look at your version.
    --
    Andreas

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